tag:blogger.com,1999:blog-17898384.post880716518765179602..comments2024-03-11T07:06:28.190-07:00Comments on Mobile Opportunity: Mobile applications, RIPMichael Macehttp://www.blogger.com/profile/17966107280587843091noreply@blogger.comBlogger93125tag:blogger.com,1999:blog-17898384.post-28794285336616696472012-08-26T04:05:07.781-07:002012-08-26T04:05:07.781-07:00I don't believe this is true. Why don't i ...I don't believe this is true. Why don't i believe it is true? Web based applications programmed in HTML5 are <b>slow</b>. Facebook recently switched from HTML5 to Objective C on their mobile application because of the lack of speed. <br /><br />Another reason is because web applications require a different variety of mediums. The App store is a <b>medium</b> between the supplier and consumer which aggregates all applications onto one simple platform. People don't want to have to visit tons of different sites to use applications.<br /><br />Not only this but web applications require internet connection whereas once you have downloaded a mobile application from the app store you <b>can use it online or offline</b>. 3G is not fast enough, to use mobile applications we need fibre optic for mobile!<br /><br />Your figures don't prove that web applications are becoming more popular, they just prove that they are being supplied more. What are the reasons?<br /><br />1. Because they are cheap to develop<br />2. Because they are easy to code<br />3. Because you don't require a developer account<br /><br />But just because they are being developed more does not mean they are being demanded more.<br /><br />Ash @ ApplicationCourse.netaskinakhanhttps://www.blogger.com/profile/05959507904890163296noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-78832266635657450282011-08-23T10:59:32.178-07:002011-08-23T10:59:32.178-07:00If you drop native apps development and go web, wo...If you drop native apps development and go web, wouldn't you lose the benefits of instant marketing from the AppStore? You are then left on your own to market and sell your app, aren't you?Husseinhttp://www.appsplit.com/blognoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-23515035017042489252011-07-20T23:46:54.021-07:002011-07-20T23:46:54.021-07:00I completely agree with the comments made in this ...I completely agree with the comments made in this article. I would also add that another factor that it moving mobile applications to the web is the ability to store data somewhere else. Many IT departments don't want to deal with the added costs/maintenance of hosting applications.Robert Ferrerasnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-49488474145264755972011-03-25T04:41:04.583-07:002011-03-25T04:41:04.583-07:00I'm kind of late on this but just wanted to gi...I'm kind of late on this but just wanted to give my two cents.. I am a Symbian applications developer and despite everybody predicting the death of native phone applications, I can still see a high (and well paid) demand for Symbian/Mobile applications developers.lucy marx mobilehttp://www.lucymarx.at/noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-66316865640811151372011-02-27T02:37:51.097-08:002011-02-27T02:37:51.097-08:00The mobile application business is one of the fast...The mobile application business is one of the fastest growing industries in modern history. It has turned into a billion dollar industry in just a matter of years. Mobile applications have changed the way we play, search, learn, interact, manage tasks, and so much more. They have become an extension of ourselves.Unknownhttps://www.blogger.com/profile/05603971189120172603noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-84225554692441393242011-02-17T10:13:22.553-08:002011-02-17T10:13:22.553-08:00Memento, I'm sorry your comment didn't get...Memento, I'm sorry your comment didn't get published earlier. It was hung up in the spam filter and I missed it.<br /><br />Wanted to let you know that I didn't ignore anything; I wrote this before the App Store was launched (you can see the date of the post in the URL above).<br /><br />And yeah, the App Store worked out a lot better than I expected it to.<br /><br />Having said that, most app developers I talk with describe their businesses as something like playing the lottery. It's hard for them to do their best work when they don't have confidence that they control their own success.<br /><br />Given the rise of multiple smartphone platforms, I'm seeing another wave of interest in cross-platform tools, and HTML 5 as an app platform. I am hopeful, but we've all been been disappointed in this area before.<br /><br />As for Flash, you should try the Kongregate app on Android. It works pretty darn nicely, and it's Flash-based. The biggest drawback is that most of the games need to be re-imagined for touchscreen. But that's a developer issue, not a Flash issue.Michael Macehttps://www.blogger.com/profile/17966107280587843091noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-44168353844201413832010-12-29T23:26:45.496-08:002010-12-29T23:26:45.496-08:00I completely disagree with the content of this art...I completely disagree with the content of this article.<br /><br />You failed (deliberately maybe?) to mention the successful iTunes AppStore business model. Many INDIE iPhone developers have made millions out of their apps, even the crappy ones.<br /><br />There's also Blackberry's AppWorld and Nokia's Ovi which are following Apple's lead and using the same business model for the app stores. We don't know if they'll succeed or not, but they look promising. There's also Android which is quickly catching up to Apple with the same business model.<br /><br />See it's not always black and white plus you're only looking at the empty part of the glass.<br />True, some developers failed to make profit. True, the market is fragmented. True, it is very hard to make an app that works everywhere exactly the same (even Web fails here btw...).<br /><br />And by the way, statistics published by both apple's itunes appstore and nokia's ovi store shows that GAMES remain the most downloaded paid apps on their stores. Most games CANNOT be moved to web, that's just impossible. Flash is going to hell.mementonoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-77539892190575079062010-12-25T08:32:56.646-08:002010-12-25T08:32:56.646-08:00The prediction explained by this article is now 10...The prediction explained by this article is now 100% proof to be fail. hahaha, it's just maybe true for PALM (of their mobile native app now RIP).<br /><br />My office develop many android and apple and blackberry native Apps, last year alone entirely 3 millions apps were download and installed. Just from the advertising only, i could afford my self the most pricetag porsche now in my garage.<br /><br />The fact is that, both the mobile native and mobile web kit + html5 + ccs3 have of their own best fit scenario.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-86611219725600804482010-02-03T05:54:47.053-08:002010-02-03T05:54:47.053-08:00This is like reading a thesis on why cars won'...This is like reading a thesis on why cars won't be popular... post them taking off. <br /><br />"Horses are with us stay!" <br /><br />Want further proof... watch this video where Steve Jobs and Bill Gates agree that mobile web is not the way to go.. Yet.. Native Apps have to be the way now. <br /><br />http://www.youtube.com/watch?v=cCvLTlQWT6A&feature=relatedAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-59541713591699655282010-01-24T10:42:51.719-08:002010-01-24T10:42:51.719-08:00For anyone loking for more comprehnsive data on th...For anyone loking for more comprehnsive data on the mobile web space in the US you can download a report here - <br /><br />http://ataresearch.alltheanalysts.com/JBB/The%20US%20Mobile%20Web%20Market.htmlJohn Turnernoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-49898291332070782832009-11-06T16:29:42.681-08:002009-11-06T16:29:42.681-08:00I realize this post is old, and appears to pre-dat...I realize this post is old, and appears to pre-date the introduction of the App Store in summer '08, but WOW did the thesis prove to be wrong.<br /><br />Thank you, Apple, for showing us the way...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-65759476635112099592009-06-12T01:48:16.746-07:002009-06-12T01:48:16.746-07:00I support what Rob has said...and about the callin...I support what Rob has said...and about the calling All Innovators contest it is helping in bringing out the best from mobile application developersAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-64151936006793932702009-03-30T23:51:00.000-07:002009-03-30T23:51:00.000-07:00“If you're a mobile developer, you should consider...“If you're a mobile developer, you should consider stopping native app development and shifting to a mobile-optimized website.”<BR/><BR/>It is a good strategy however in my opinion native application development is not dead, not yet and this area is seeing some heavy duty innovation. Latest winner of Nokia Calling All Innovators contest (http://www.callingallinnovators.com) in Emerging Markets category developed something out of ordinary – this application allows farmers in India to establish remote contact with distant, modem-equipped electric irrigation pumps, to check on power supply and pump operation without the need to travel long distances.<BR/><BR/>So there is still some spark left in native app development and by the way Nokia Calling All Innovators contest is back this year. So let’s hope to see some more innovative applications.Robnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-42145944011601939502009-03-11T00:04:00.000-07:002009-03-11T00:04:00.000-07:00In Indonesia you'll find people transferring money...In Indonesia you'll find people transferring money over their mobile phones through text messaging. Buying goods through catalogs and text messaging them are also common. Buying prepaid rates, paying bills all kinds of bills are all done through mobile messaging. The more population, the more increase in mobile demand will be. People can't afford to line up to wait for something. People are getting impatient by the day. Quick Easy Fast Now it's what it's all about. I think different country has different practice. I know this when I used to fly back and forth from LA to Jakarta for the past 5 years, no one was using their smartphones/cellphones to do transaction in the U.S. but did in Indonesia. In Indonesia people line up on ATM machine expect 5 minutes or more. Teller in line haha expect more than 45 minutes to deposit your check. Mobile was the answer to this drag. Now even small business who wants to put their ads on a national newspaper does it through text messaging over their mobile phones. Everything is mobile in here people would shift from one carrier to the next every other months when these local giant wireless carriers keep on lowering their rates, whichever carrier services offer the best content and the cheapest way delivering it wins the competition. <BR/>When it comes to Mobile Web App, I agree with Mike. People want more Internet connection be that through WiFi 3G GPRS CDMA they want stuff on the Internet and well like yourself and I we all do stuff over the Internet and it's no brainer there are demands to couple phones with Internet as long as content can be access easily and I think Mobile Web App is the best candidate for it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-11828257193152733862008-06-25T07:33:00.000-07:002008-06-25T07:33:00.000-07:00I am a Symbian applications developer and despite ...I am a Symbian applications developer and despite everybody predicting the death of native phone applications, I can still see a high (and well paid) demand for Symbian/Mobile applications developers. <BR/><BR/>It's true that you can't really become wealthy as a small/indie company from selling mobile applications though. But in the enterprise there is still a strong need for native mobile apps.siancuhttps://www.blogger.com/profile/01650529898176416689noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-24208203133467789732008-04-14T18:56:00.000-07:002008-04-14T18:56:00.000-07:00Mobile applications make much more sense as a youn...Mobile applications make much more sense as a younger sibling to an already high-performing web-app. E.g., Facebook, Yahoo's all-in-one app, Google's suite. None of these apps need special promotional channels: people just go and download them or are redirected to the download when accessing the basic mobile-web versions.<BR/><BR/>I do hear you on the OS fragmentation - It's only going to get worse with Android and iPhone making strong strides against the already fragmented Windows-Java-Symbian-RIM landscape.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-38128731999914105722008-03-30T17:51:00.000-07:002008-03-30T17:51:00.000-07:00I'm kind of late on this but just wanted to give m...I'm kind of late on this but just wanted to give my two cents. It's true that every aspect of our life is becoming more and more Internet-centric; the more this will happen the more the internet experience will improve, costs will go down and opportunities increase in every business. However, my personal short comment is that mobile applications are here to stay for a long time, perhaps changed in scope and presence, but they will surely stay. An analogy could be high street shops: are they destined to close down? After all you can get a better deal on line, can't you? Well, the reality is that they will complement the buying experience because they offer advantages that Internet will not be able to offer in the foreseeable future.Reda EKhttps://www.blogger.com/profile/10530722364407094545noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-59677305085627167022008-03-19T21:19:00.000-07:002008-03-19T21:19:00.000-07:00No way users will put up with the deficiences and ...No way users will put up with the deficiences and drawbacks of mobile web. and the consumer demand for what gave rise to the Palm revolution will not go away--no way.<BR/><BR/>The industry will have to adapt, not consumers.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-23467734455753308742008-03-14T11:04:00.000-07:002008-03-14T11:04:00.000-07:00Great article and interesting comments. I have bee...Great article and interesting comments. <BR/><BR/>I have been running a major Palm OS software distribution site in Europe for many years and I remember all the excitement when the Palm OS platform was flying with doubling revenues for both sides: the hundreds of developers and us. We teamed up with PalmSource, our Windows Mobile sister portal teamed up with Microsoft - an incredible time! <BR/>After seeing the revenue streams not increasing that much as in the past more and more restrictions have been introduced across all major sites. Developers had to change their software to point customers only back to the original download site, email addresses have not being shared with developers anymore and for customers it got more and more difficult to find excellent freeware applications. The relation between distribution channels and the development community got poisoned in many cases and I believe from today's perspective that besides the fall-down of the Palm OS platform this also affected the ecosystem quite a bit. There was not much difference left between restrictions from a carrier and the restrictions that the sites have put on developers shoulders with exception that the carrier has more potential customers, an easier way of getting the customers money but with very less percentage left for the small development company.<BR/> <BR/>We had the vision of being the marketing voice for the developer community and to explain the world why it is so great to have a handheld device and explain all the amazing things that are possible with 3rd party software. We did a good job in the first years, spending hundreds of thousands of Euros for marketing, tradeshows and investments in user groups but we all turned into normal software stores with very less marketing innovations for the reasons mentioned above. <BR/><BR/>Native applications vs. Mobile Web sites: Why not both?<BR/><BR/>Mobile web applications gained a lot of attraction with the iPhone launch and a few iPhone web apps are really outstanding: Take Facebook or Bejeweled (yeah - old Palm times :) ) as examples. However- everything that requires a deeper integration fails when it needs to run in a browser. Monetization is basically possible (if you think to sell your web application) but I'm not sure if the iPhone dictionary web apps really have been successful. It will be different with the AppStore but this brings us back to native applications (theoretically web apps could also be sold using the AppStore) and to the need for development for many different operation systems.<BR/><BR/>Given this I like the approach Yahoo! is doing with the Blueprint platform. The platform got announced just a couple of weeks ago and the language and the environment is in Beta but from a conceptional view this platform could solve many of the problems that have been raised in the article. <BR/>An application (aka widget) written in Blueprint can basically be seen as an standalone mobile app (when Blueprint support is natively integrated in the OS), running inside a client environment or in almost any of the mobile browsers available. The developer does not have to change the code - the platform takes care of this. <BR/><BR/>Blueprint applications/widgets can basically run in the following environments across multiple platforms and hundreds of devices:<BR/>- Running inside Yahoo's mobile client application: Yahoo! Go 3.0 (available for a wide range of devices across multiple platforms).<BR/>- In the mobile web by accessing Yahoo's mobile web presence, currently http://beta.m.yahoo.com<BR/>- Directly on devices that have native integrations with Blueprint<BR/><BR/>Depending on the device and platform the widget is running it will have access to certain features and will presented in the best possible way. A Blueprint app running in Go 3 will be able to access location information for example while this is not possible when the same widget runs in a xHTML browser. Still: The developer has one code and the widget will run across multiple platforms. At the same point the developer can profit from the platforms openness and the huge distribution range that Y! covers with their mobile products.<BR/><BR/>Take a look at: http://mobile.yahoo.com/developers <BR/><BR/>Drop me a note if you have any questions or thoughts - my email is in my profile.<BR/><BR/>Markus<BR/>(PM Yahoo! Mobile)Markus Spieringhttps://www.blogger.com/profile/16980283609684062746noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-86501415172397257352008-03-13T00:46:00.000-07:002008-03-13T00:46:00.000-07:00I agree with your statement that "Vertical and nat...I agree with your statement that "Vertical and native mobile application development is suffering due to poor business model syndrome. With the market widely fragmented and no solution in sight to ease the challenges of marketing individual applications, mobile content developers are shifting to the Web" Our company has realised the problems content sellers are having therefore we have created a revolutionary online payment processing service for digital downloads, called OneTouch Online Purchasing™.<BR/><BR/>™. The OneTouch Online Purchasing™ service enables consumers to purchase digital content (such as music, ring tones, games, video clips, wallpapers etc.), via their computer or their mobile handset, and charge their purchase directly to a billing account with any telecom service provider, bank, or ISP of their choice. <BR/><BR/>"Think about it: If you're creating a website, you don't have to get permission from a carrier. You don't have to get anything certified by anyone. You don't have to beg for placement on the deck, and you don't have to pay half your revenue to a reseller. In fact, the operator, handset vendor, and OS vendor probably won't even be aware that you exist. It'll just be you and the user, communicating directly." Yes we agree therefore by using a D2C payment model, you get a much higher revenue share as high as 77%!<BR/><BR/>Worth checking out www.onetouchpurchasing.comAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-12626395197265165672008-03-10T16:29:00.000-07:002008-03-10T16:29:00.000-07:00I said mobile apps were dying a while back.The ina...I said <A HREF="http://blog.wirelesswanders.com/2006/08/10/mobile-apps-nearly-dead/" REL="nofollow">mobile apps were dying a while back.</A><BR/><BR/>The inability to update mobiles in the field has been a major contributor to the fragmentation problem.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-41118186822580048472008-03-07T04:40:00.000-08:002008-03-07T04:40:00.000-08:00"For example, nobody threw his iPhone because of t..."For example, nobody threw his iPhone because of the lack of good office application... "<BR/><BR/>Because the iPhone is BLING first, and a tool second.Steve Howardhttps://www.blogger.com/profile/08038999405216189880noreply@blogger.comtag:blogger.com,1999:blog-17898384.post-22485161694891010692008-03-07T01:48:00.000-08:002008-03-07T01:48:00.000-08:00Guys stop all this. This is about the same as usua...Guys stop all this. This is about the same as usual. The first 3rd party mob developer that is able to design a mobile app will win and then the mobile users dont really care if they will need to go through a downloading process that is difficult or if the developer needs to get whitelisted. It is about developing something that is of so strong need by the users that no one in the whole ecosystem can cut it out. Of course this killer app would need to take revenue generation of all the stakeholders into the picture and all this - and we have a winner. Who is going to develop this first will be a independant company, not the established players, as they are stuck in their own mindsets. This happens all the time in industries with such a massive fuel of growth - in a similiar way as Skype got there.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-89585548381333043362008-03-04T10:28:00.000-08:002008-03-04T10:28:00.000-08:00Google Gears to the rescue?http://googlemobile.blo...Google Gears to the rescue?<BR/><BR/>http://googlemobile.blogspot.com/2008/03/shifting-google-gears-to-mobile.htmlAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-17898384.post-78177692650323955552008-03-04T09:12:00.000-08:002008-03-04T09:12:00.000-08:00Without taking any side, here is just some marketi...Without taking any side, here is just some marketing info about what happened in my country (Bulgaria) after iPhone appeared. <BR/>Around Christmas 2007 there was a big boom of the "unofficial" iPhone sales. This created a market opportunity for the small phone shops which can afford to sell sort of illegal phones. What they did - they imported by some way locked iPhones, unlocked them and sold them at a price about 600 Euro.<BR/>Since I am known as a "mobile" guy, at that time I was asked by many proud iPhone owners to install some games and software on their bricks. My experience was that the people were a little disappointed by the lack of software. Everybody just wanted this simple single icon which will bring in no time their favorite game or office program. <BR/>Anyway, I also found that to have native application on the phone was actually not very important (at least for that people who can afford 600 Euro for a phone). For example, nobody threw his iPhone because of the lack of good office application... <BR/><BR/>Cheers,<BR/>IliyaAnonymousnoreply@blogger.com